Tap puzzle · Android
Arrow Away — Tap Puzzle
It starts with six arrows on a 7×6 board and ends on a 140×140 grid shaped like a leaf. One rule the whole way, and it never gets a second one.
- 1000
- levels, difficulty measured
- 140×140
- biggest board
- 0
- timers or move limits

One rule, and everything follows from it
An arrow leaves the board in the direction it points — and only if nothing stands between it and the edge. Tap one with a clear path and it slides off. Tap one that is boxed in and it flashes red and costs you a life.
An arrow is rarely a single cell. It is a line that winds across the board, sometimes for dozens of cells — but only its head, and the cells straight ahead of it, decide whether it can leave.
You get three lives on a board. There is no timer and no move counter, so a level is lost only when you make three real mistakes. Clear every arrow and the board is done.
Nothing between this head and the edge — one tap and the whole line slides off.
Another arrow stands in its path. Tapping this one costs a life; clear the blocker first.
What is in the game
1000 levels, and the curve is measured
Every level is generated, solved and scored before the game ships. If the average difficulty of any slice stops climbing, a test fails the build. Level 1 is six arrows; level 999 takes around 313 taps.
Every fifth level is a picture. A heart at 500, a leaf at 1000.
A board that never stops growing
From 7×6 to 140×140 — 42 cells to 19,600. The arrows grow with it: late in the game a single arrow can run almost 60 cells across the board.
No move limit
The move counter was removed on purpose. It capped how long a board could be, which capped how interesting it could get. Losing is still possible — but only by making three real mistakes.
Close it mid-board, come back to it
Your half-cleared board is saved after every tap, down to which arrows already cost you a life — so the same mistake never charges you twice.
Picture levels every fifth board
Every fifth level is a silhouette instead of a rectangle: a rocket, a ghost, an umbrella, a crown. A heart waits at level 500, and a leaf closes the game at 1000.
Ads you can switch off for good
Full-screen ads appear only after a level you won, never after one you lost, and at most every third level. A single purchase removes them permanently — no subscription, no currency, nothing that expires.
What it looks like
Three screens from the game, straight off a phone.

The start screen remembers where you stopped. When a board is left half-finished the button says Continue instead, and drops you back into that exact board.

A figure level — every fifth board is a silhouette instead of a rectangle. The three hearts are your lives, and 89 is how many arrows are still on the board.

Sound, vibration, theme and language — plus the one-time purchase that switches the ads off for good.
Questions
- What does Arrow Away cost?
- Nothing. The game is free and supported by ads. One optional purchase removes banner and full-screen ads permanently. Rewarded ads stay available after that, because those are always your choice — you watch one only if you want an extra life or an extra hint.
- Can I play without an internet connection?
- Yes. Levels are generated on your device, so every puzzle works offline. Only ads and the 24-hour hint refill need a connection, and the game never makes you wait for an ad to load.
- How do I lose a level?
- By tapping three arrows that cannot leave. There is no timer and no move limit, so nothing else can end a level early. After a loss you can watch a rewarded ad for one more life and pick the board up where it stopped.
- What happens if I close the game in the middle of a level?
- The board comes back exactly as you left it: the arrows you already cleared, your remaining lives, your tap count, and which arrows already cost you a life.
- How do hints work?
- You hold two hints, and they refill 24 hours after they were last topped up. A hint highlights one arrow that can leave right now — it can never walk you into a dead end, because an arrow that becomes free stays free. If you are out, a rewarded ad gives you one more.
- Which devices does it run on?
- Android first. An iOS version is not announced yet — when there is one, it will be listed on this page.
Support and legal
Bug reports, a level that feels unfair, or anything else — the studio address reaches us for all of it. The game's own privacy policy and terms are below.