Independent game studio
We build small games with sharp edges
RayCastLab makes mobile puzzle games that respect your time and your intelligence. No timers pushing you to spend, no walls you cannot climb — just puzzles that get harder because you got better.
- Android
- Free to play
- No timers
- Plays offline
Our games
One game today, and it is the one we wanted to play ourselves.
Arrow Away
A tap puzzle that grows with you
Clear the board one arrow at a time. Every arrow can only leave in the direction it points — and only if nothing blocks its path. 1000 levels, from a six-arrow warm-up to a 140×140 board.
Learn more
- 1000
- levels, difficulty measured
- 140×140
- biggest board
- 0
- timers or move limits
How we build
Difficulty, not friction
A level should be hard because the puzzle is hard. We removed the move limit from Arrow Away entirely — losing is possible, but never because a counter ran out.
Your progress is yours
Close the app mid-board and it comes back exactly where you left it. On the last levels a single board takes hundreds of taps; losing that to a stray tap is not a challenge, it is a bug.
Ads that stay out of the way
Interstitials appear only between levels, never mid-puzzle. Rewarded ads are always a choice you make, never a toll you pay. And you can remove them once, forever.
One game, and it is the one we wanted to play ourselves.